// VC10.h : main header file for the VC10 application
//

#if !defined(AFX_VC10_H__277114C5_945D_11D6_82D2_0800460222F0__INCLUDED_)
#define AFX_VC10_H__277114C5_945D_11D6_82D2_0800460222F0__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols

#include "../Lib/String.h"
/////////////////////////////////////////////////////////////////////////////
// CVC10App:
// See VC10.cpp for the implementation of this class
//

class CVC10App : public CWinApp
{
public:
	CVC10App();
	String m_strAudioDriverName;

	static const char* GetOptionsSectionName() { return "Settings"; }
	static const char* GetAudioOptionsSubSectionName() { return "Audio"; }
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CVC10App)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	virtual BOOL ProcessMessageFilter(int code, LPMSG lpMsg);
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CVC10App)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


extern CVC10App theApp;
/////////////////////////////////////////////////////////////////////////////


//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_VC10_H__277114C5_945D_11D6_82D2_0800460222F0__INCLUDED_)
